A couple months ago, I met up with Tritton Technologies at PAX 2009. PAX is about both big and independent game creators showing off their latest and greatest creations. Most importantly, you get to play them, allowing consumers to experience your work in hopes that they will soon rush out to buy the title. In order to make the best impression, it's extremely important that the player gets the whole experience and that's where we often see audio over looked. Seriously, can you imagine trying to play something like Borderlands or Darkest of Days on a 10 USD headset?
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